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40 results

ChangeLog.1

Blame
    • David Byers's avatar
      53acf950
      Memory management · 53acf950
      David Byers authored
              Free everything on exit
              The server should now exit with zero allocated strings and
              zero allocated blocks.
      
      Test cases
              Added a few test cases for improved coverage and recently
              fixed bugs.
      53acf950
      History
      Memory management
      David Byers authored
              Free everything on exit
              The server should now exit with zero allocated strings and
              zero allocated blocks.
      
      Test cases
              Added a few test cases for improved coverage and recently
              fixed bugs.
    To find the state of this project's repository at the time of any of these versions, check out the tags.
    desCode.h 10.96 KiB
    /* desCode.h
     *
     * $Id$ */
    
    /*	des - fast & portable DES encryption & decryption.
     *	Copyright (C) 1992  Dana L. How
     *	Please see the file `descore.README' for the complete copyright notice.
     */
    
    #include "des.h"
    
    extern const uint32_t des_keymap[];
    extern const uint32_t des_bigmap[];
    
    /* optional customization:
     * the idea here is to alter the code so it will still run correctly
     * on any machine,  but the quickest on the specific machine in mind.
     * note that these silly tweaks can give you a 15%-20% speed improvement
     * on the sparc -- it's probably even more significant on the 68000. */
    
    /* take care of machines with incredibly few registers */
    #if	defined(i386)
    #define	REGISTER		/* only x, y, z will be declared register */
    #else
    #define	REGISTER	register
    #endif	/* i386 */
    
    /* is auto inc/dec faster than 7bit unsigned indexing? */
    #if	defined(vax) || defined(mc68000)
    #define	FIXR		r += 32;
    #define	FIXS		s +=  8;
    #define	PREV(v,o)	*--v
    #define	NEXT(v,o)	*v++
    #else
    #define	FIXR
    #define	FIXS
    #define	PREV(v,o)	v[o]
    #define	NEXT(v,o)	v[o]
    #endif
    
    /* if no machine type, default is indexing, 6 registers and cheap literals */
    #if	!defined(i386) && !defined(vax) && !defined(mc68000) && !defined(sparc)
    #define	vax
    #endif
    
    
    /* handle a compiler which can't reallocate registers */
    /* The BYTE type is used as parameter for the encrypt/decrypt functions.
     * It's pretty bad to have the function prototypes depend on
     * a macro definition that the users of the function doesn't
     * know about. /Niels */
    #if	0			/* didn't feel like deleting */
    #define	SREGFREE	; s = (uint8_t *) D
    #define	DEST		s
    #define	D		m0
    #define	BYTE		uint32_t
    #else
    #define	SREGFREE
    #define	DEST		d
    #define	D		d
    #define	BYTE		uint8_t
    #endif
    
    /* handle constants in the optimal way for 386 & vax */
    /* 386: we declare 3 register variables (see above) and use 3 more variables;
     * vax: we use 6 variables, all declared register;
     * we assume address literals are cheap & unrestricted;
     * we assume immediate constants are cheap & unrestricted. */
    #if	defined(i386) || defined(vax)
    #define	MQ0	 des_bigmap
    #define	MQ1	(des_bigmap +  64)
    #define	MQ2	(des_bigmap + 128)
    #define	MQ3	(des_bigmap + 192)
    #define	HQ0(z)				/*	z |= 0x01000000L; */
    #define	HQ2(z)				/*	z |= 0x03000200L; */
    #define	LQ0(z)	0xFCFC & z
    #define	LQ1(z)	0xFCFC & z
    #define	LQ2(z)	0xFCFC & z
    #define	LQ3(z)	0xFCFC & z
    #define	SQ	16
    #define	MS0	 des_keymap 
    #define	MS1	(des_keymap +  64)
    #define	MS2	(des_keymap + 128)
    #define	MS3	(des_keymap + 192)
    #define	MS4	(des_keymap + 256)
    #define	MS5	(des_keymap + 320)
    #define	MS6	(des_keymap + 384)
    #define	MS7	(des_keymap + 448)
    #define	HS(z)
    #define	LS0(z)	0xFC & z
    #define	LS1(z)	0xFC & z
    #define	LS2(z)	0xFC & z
    #define	LS3(z)	0xFC & z
    #define	REGQUICK
    #define	SETQUICK
    #define	REGSMALL
    #define	SETSMALL
    #endif	/* defined(i386) || defined(vax) */
    
    /* handle constants in the optimal way for mc68000 */
    /* in addition to the core 6 variables, we declare 3 registers holding constants
     * and 4 registers holding address literals.
     * at most 6 data values and 5 address values are actively used at once.
     * we assume address literals are so expensive we never use them;
     * we assume constant index offsets > 127 are expensive, so they are not used.
     * we assume all constants are expensive and put them in registers,
     * including shift counts greater than 8. */
    #if	defined(mc68000)
    #define	MQ0	m0
    #define	MQ1	m1
    #define	MQ2	m2
    #define	MQ3	m3
    #define	HQ0(z)
    #define	HQ2(z)
    #define	LQ0(z)	k0 & z
    #define	LQ1(z)	k0 & z
    #define	LQ2(z)	k0 & z
    #define	LQ3(z)	k0 & z
    #define	SQ	k1
    #define	MS0	m0
    #define	MS1	m0
    #define	MS2	m1
    #define	MS3	m1
    #define	MS4	m2
    #define	MS5	m2
    #define	MS6	m3
    #define	MS7	m3
    #define	HS(z)	z |= k0;
    #define	LS0(z)	k1 & z
    #define	LS1(z)	k2 & z
    #define	LS2(z)	k1 & z
    #define	LS3(z)	k2 & z
    #define	REGQUICK				\
    	register uint32_t k0, k1;		\
    	register uint32_t *m0, *m1, *m2, *m3;
    #define	SETQUICK				\
    	; k0 = 0xFCFC				\
    	; k1 = 16				\
    	/*k2 = 28 to speed up ROL */		\
    	; m0 = des_bigmap			\
    	; m1 = m0 + 64				\
    	; m2 = m1 + 64				\
    	; m3 = m2 + 64
    #define	REGSMALL				\
    	register uint32_t k0, k1, k2;		\
    	register uint32_t *m0, *m1, *m2, *m3;
    #define	SETSMALL				\
    	; k0 = 0x01000100L			\
    	; k1 = 0x0FC				\
    	; k2 = 0x1FC				\
    	; m0 = des_keymap			\
    	; m1 = m0 + 128				\
    	; m2 = m1 + 128				\
    	; m3 = m2 + 128
    #endif	/* defined(mc68000) */
    
    /* handle constants in the optimal way for sparc */
    /* in addition to the core 6 variables, we either declare:
     * 4 registers holding address literals and 1 register holding a constant, or
     * 8 registers holding address literals.
     * up to 14 register variables are declared (sparc has %i0-%i5, %l0-%l7).
     * we assume address literals are so expensive we never use them;
     * we assume any constant with >10 bits is expensive and put it in a register,
     * and any other is cheap and is coded in-line. */
    #if	defined(sparc)
    #define	MQ0	m0
    #define	MQ1	m1
    #define	MQ2	m2
    #define	MQ3	m3
    #define	HQ0(z)
    #define	HQ2(z)
    #define	LQ0(z)	k0 & z
    #define	LQ1(z)	k0 & z
    #define	LQ2(z)	k0 & z
    #define	LQ3(z)	k0 & z
    #define	SQ	16
    #define	MS0	m0
    #define	MS1	m1
    #define	MS2	m2
    #define	MS3	m3
    #define	MS4	m4
    #define	MS5	m5
    #define	MS6	m6
    #define	MS7	m7
    #define	HS(z)
    #define	LS0(z)	0xFC & z
    #define	LS1(z)	0xFC & z
    #define	LS2(z)	0xFC & z
    #define	LS3(z)	0xFC & z
    #define	REGQUICK				\
    	register uint32_t k0;			\
    	register uint32_t *m0, *m1, *m2, *m3;
    #define	SETQUICK				\
    	; k0 = 0xFCFC				\
    	; m0 = des_bigmap			\
    	; m1 = m0 + 64				\
    	; m2 = m1 + 64				\
    	; m3 = m2 + 64
    #define	REGSMALL				\
    	register uint32_t *m0, *m1, *m2, *m3, *m4, *m5, *m6, *m7;
    #define	SETSMALL				\
    	; m0 = des_keymap			\
    	; m1 = m0 + 64				\
    	; m2 = m1 + 64				\
    	; m3 = m2 + 64				\
    	; m4 = m3 + 64				\
    	; m5 = m4 + 64				\
    	; m6 = m5 + 64				\
    	; m7 = m6 + 64
    #endif	/* defined(sparc) */
    
    
    /* some basic stuff */
    
    /* generate addresses from a base and an index */
    /* FIXME: This is used only as *ADD(msi,lsi(z)) or *ADD(mqi,lqi(z)).
     * Why not use plain indexing instead? /Niels */
    #define	ADD(b,x)	(uint32_t *) ((uint8_t *)b + (x))
    
    /* low level rotate operations */
    #define	NOP(d,c,o)
    #define	ROL(d,c,o)	d = d << c | d >> o
    #define	ROR(d,c,o)	d = d >> c | d << o
    #define	ROL1(d)		ROL(d, 1, 31)
    #define	ROR1(d)		ROR(d, 1, 31)
    
    /* elementary swap for doing IP/FP */
    #define	SWAP(x,y,m,b)				\
    	z  = ((x >> b) ^ y) & m;		\
    	x ^= z << b;				\
    	y ^= z
    
    
    /* the following macros contain all the important code fragments */
    
    /* load input data, then setup special registers holding constants */
    #define	TEMPQUICK(LOAD)				\
    	REGQUICK				\
    	LOAD()					\
    	SETQUICK
    #define	TEMPSMALL(LOAD)				\
    	REGSMALL				\
    	LOAD()					\
    	SETSMALL
    
    /* load data */
    #define	LOADDATA(x,y)				\
    	FIXS					\
    	y  = PREV(s, 7); y<<= 8;		\
    	y |= PREV(s, 6); y<<= 8;		\
    	y |= PREV(s, 5); y<<= 8;		\
    	y |= PREV(s, 4);			\
    	x  = PREV(s, 3); x<<= 8;		\
    	x |= PREV(s, 2); x<<= 8;		\
    	x |= PREV(s, 1); x<<= 8;		\
    	x |= PREV(s, 0)				\
    	SREGFREE
    /* load data without initial permutation and put into efficient position */
    #define	LOADCORE()				\
    	LOADDATA(x, y);				\
    	ROR1(x);				\
    	ROR1(y)
    /* load data, do the initial permutation and put into efficient position */
    #define	LOADFIPS()				\
    	LOADDATA(y, x);				\
    	SWAP(x, y, 0x0F0F0F0FL, 004);		\
    	SWAP(y, x, 0x0000FFFFL, 020);		\
    	SWAP(x, y, 0x33333333L, 002);		\
    	SWAP(y, x, 0x00FF00FFL, 010);		\
    	ROR1(x);				\
    	z  = (x ^ y) & 0x55555555L;		\
    	y ^= z;					\
    	x ^= z;					\
    	ROR1(y)
    
    
    /* core encryption/decryption operations */
    /* S box mapping and P perm */
    #define	KEYMAPSMALL(x,z,mq0,mq1,hq,lq0,lq1,sq,ms0,ms1,ms2,ms3,hs,ls0,ls1,ls2,ls3)\
    	hs(z)					\
    	x ^= *ADD(ms3, ls3(z));			\
    	z>>= 8;					\
    	x ^= *ADD(ms2, ls2(z));			\
    	z>>= 8;					\
    	x ^= *ADD(ms1, ls1(z));			\
    	z>>= 8;					\
    	x ^= *ADD(ms0, ls0(z))
    /* alternate version: use 64k of tables */
    #define	KEYMAPQUICK(x,z,mq0,mq1,hq,lq0,lq1,sq,ms0,ms1,ms2,ms3,hs,ls0,ls1,ls2,ls3)\
    	hq(z)					\
    	x ^= *ADD(mq0, lq0(z));			\
    	z>>= sq;				\
    	x ^= *ADD(mq1, lq1(z))
    /* apply 24 key bits and do the odd  s boxes */
    #define	S7S1(x,y,z,r,m,KEYMAP,LOAD)		\
    	z  = LOAD(r, m);			\
    	z ^= y;					\
    	KEYMAP(x,z,MQ0,MQ1,HQ0,LQ0,LQ1,SQ,MS0,MS1,MS2,MS3,HS,LS0,LS1,LS2,LS3)
    /* apply 24 key bits and do the even s boxes */
    #define	S6S0(x,y,z,r,m,KEYMAP,LOAD)		\
    	z  = LOAD(r, m);			\
    	z ^= y;					\
    	ROL(z, 4, 28);				\
    	KEYMAP(x,z,MQ2,MQ3,HQ2,LQ2,LQ3,SQ,MS4,MS5,MS6,MS7,HS,LS0,LS1,LS2,LS3)
    /* actual iterations.  equivalent except for UPDATE & swapping m and n */
    #define	ENCR(x,y,z,r,m,n,KEYMAP)		\
    	S7S1(x,y,z,r,m,KEYMAP,NEXT);		\
    	S6S0(x,y,z,r,n,KEYMAP,NEXT)
    #define	DECR(x,y,z,r,m,n,KEYMAP)		\
    	S6S0(x,y,z,r,m,KEYMAP,PREV);		\
    	S7S1(x,y,z,r,n,KEYMAP,PREV)
    
    /* write out result in correct byte order */
    #define	SAVEDATA(x,y)				\
    	NEXT(DEST, 0) = x; x>>= 8;		\
    	NEXT(DEST, 1) = x; x>>= 8;		\
    	NEXT(DEST, 2) = x; x>>= 8;		\
    	NEXT(DEST, 3) = x;			\
    	NEXT(DEST, 4) = y; y>>= 8;		\
    	NEXT(DEST, 5) = y; y>>= 8;		\
    	NEXT(DEST, 6) = y; y>>= 8;		\
    	NEXT(DEST, 7) = y
    /* write out result */
    #define	SAVECORE()				\
    	ROL1(x);				\
    	ROL1(y);				\
    	SAVEDATA(y, x)
    /* do final permutation and write out result */
    #define	SAVEFIPS()				\
    	ROL1(x);				\
    	z  = (x ^ y) & 0x55555555L;		\
    	y ^= z;					\
    	x ^= z;					\
    	ROL1(y);				\
    	SWAP(x, y, 0x00FF00FFL, 010);		\
    	SWAP(y, x, 0x33333333L, 002);		\
    	SWAP(x, y, 0x0000FFFFL, 020);		\
    	SWAP(y, x, 0x0F0F0F0FL, 004);		\
    	SAVEDATA(x, y)
    
    
    /* the following macros contain the encryption/decryption skeletons */
    
    #define	ENCRYPT(NAME, TEMP, LOAD, KEYMAP, SAVE)	\
    						\
    void						\
    NAME(REGISTER BYTE *D,				\
         REGISTER const uint32_t *r,		\
         REGISTER const uint8_t *s)			\
    {						\
    	register uint32_t x, y, z;		\
    						\
    	/* declare temps & load data */		\
    	TEMP(LOAD);				\
    						\
    	/* do the 16 iterations */		\
    	ENCR(x,y,z,r, 0, 1,KEYMAP);		\
    	ENCR(y,x,z,r, 2, 3,KEYMAP);		\
    	ENCR(x,y,z,r, 4, 5,KEYMAP);		\
    	ENCR(y,x,z,r, 6, 7,KEYMAP);		\
    	ENCR(x,y,z,r, 8, 9,KEYMAP);		\
    	ENCR(y,x,z,r,10,11,KEYMAP);		\
    	ENCR(x,y,z,r,12,13,KEYMAP);		\
    	ENCR(y,x,z,r,14,15,KEYMAP);		\
    	ENCR(x,y,z,r,16,17,KEYMAP);		\
    	ENCR(y,x,z,r,18,19,KEYMAP);		\
    	ENCR(x,y,z,r,20,21,KEYMAP);		\
    	ENCR(y,x,z,r,22,23,KEYMAP);		\
    	ENCR(x,y,z,r,24,25,KEYMAP);		\
    	ENCR(y,x,z,r,26,27,KEYMAP);		\
    	ENCR(x,y,z,r,28,29,KEYMAP);		\
    	ENCR(y,x,z,r,30,31,KEYMAP);		\
    						\
    	/* save result */			\
    	SAVE();					\
    						\
    	return;					\
    }
    
    #define	DECRYPT(NAME, TEMP, LOAD, KEYMAP, SAVE)	\
    						\
    void						\
    NAME(REGISTER BYTE *D,				\
         REGISTER const uint32_t *r,		\
         REGISTER const uint8_t *s)			\
    {						\
    	register uint32_t x, y, z;		\
    						\
    	/* declare temps & load data */		\
    	TEMP(LOAD);				\
    						\
    	/* do the 16 iterations */		\
    	FIXR					\
    	DECR(x,y,z,r,31,30,KEYMAP);		\
    	DECR(y,x,z,r,29,28,KEYMAP);		\
    	DECR(x,y,z,r,27,26,KEYMAP);		\
    	DECR(y,x,z,r,25,24,KEYMAP);		\
    	DECR(x,y,z,r,23,22,KEYMAP);		\
    	DECR(y,x,z,r,21,20,KEYMAP);		\
    	DECR(x,y,z,r,19,18,KEYMAP);		\
    	DECR(y,x,z,r,17,16,KEYMAP);		\
    	DECR(x,y,z,r,15,14,KEYMAP);		\
    	DECR(y,x,z,r,13,12,KEYMAP);		\
    	DECR(x,y,z,r,11,10,KEYMAP);		\
    	DECR(y,x,z,r, 9, 8,KEYMAP);		\
    	DECR(x,y,z,r, 7, 6,KEYMAP);		\
    	DECR(y,x,z,r, 5, 4,KEYMAP);		\
    	DECR(x,y,z,r, 3, 2,KEYMAP);		\
    	DECR(y,x,z,r, 1, 0,KEYMAP);		\
    						\
    	/* save result */			\
    	SAVE();					\
    						\
    	return;					\
    }