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    /* desinfo.h
     *
     * Tables describing DES rather than just this implementation.
     * These are used in desdata but NOT in runtime code.
    
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     *
    
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     * $Id$ */
    
    /*	des - fast & portable DES encryption & decryption.
     *	Copyright (C) 1992  Dana L. How
     *	Please see the file `descore.README' for the complete copyright notice.
    
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     */
    
    #include "RCSID.h"
    RCSID2(desinfo_hRcs, "$Id$");
    
    /* the initial permutation, E selection, and final permutation are hardwired */
    
    /* Key Load: how to load the shift register from the user key */
    
    unsigned char KL[] = {
    
    	57, 49, 41, 33, 25, 17,  9,  1, 58, 50, 42, 34, 26, 18,
    	10,  2, 59, 51, 43, 35, 27, 19, 11,  3, 60, 52, 44, 36,
    
    	63, 55, 47, 39, 31, 23, 15,  7, 62, 54, 46, 38, 30, 22,
    	14,  6, 61, 53, 45, 37, 29, 21, 13,  5, 28, 20, 12,  4,
    };
    
    /* Key Shift: how many times to shift the key shift register */
    
    unsigned char KS[] = {
    
    	1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
    };
    
    /* Key Choose: which key bits from shift reg are used in the key schedule */
    
    unsigned char KC[] = {
    
    	14, 17, 11, 24,  1,  5,  3, 28, 15,  6, 21, 10,
    	23, 19, 12,  4, 26,  8, 16,  7, 27, 20, 13,  2,
    
    	41, 52, 31, 37, 47, 55, 30, 40, 51, 45, 33, 48,
    	44, 49, 39, 56, 34, 53, 46, 42, 50, 36, 29, 32,
    };
    
    /* S Boxes */
    
    unsigned char SB[8][64] = {
      {
    	14,  4, 13,  1,  2, 15, 11,  8,  3, 10,  6, 12,  5,  9,  0,  7,
    	 0, 15,  7,  4, 14,  2, 13,  1, 10,  6, 12, 11,  9,  5,  3,  8,
    	 4,  1, 14,  8, 13,  6,  2, 11, 15, 12,  9,  7,  3, 10,  5,  0,
    	15, 12,  8,  2,  4,  9,  1,  7,  5, 11,  3, 14, 10,  0,  6, 13,
      },{
    	15,  1,  8, 14,  6, 11,  3,  4,  9,  7,  2, 13, 12,  0,  5, 10,
    	 3, 13,  4,  7, 15,  2,  8, 14, 12,  0,  1, 10,  6,  9, 11,  5,
    	 0, 14,  7, 11, 10,  4, 13,  1,  5,  8, 12,  6,  9,  3,  2, 15,
    	13,  8, 10,  1,  3, 15,  4,  2, 11,  6,  7, 12,  0,  5, 14,  9,
      },{
    	10,  0,  9, 14,  6,  3, 15,  5,  1, 13, 12,  7, 11,  4,  2,  8,
    	13,  7,  0,  9,  3,  4,  6, 10,  2,  8,  5, 14, 12, 11, 15,  1,
    	13,  6,  4,  9,  8, 15,  3,  0, 11,  1,  2, 12,  5, 10, 14,  7,
    	 1, 10, 13,  0,  6,  9,  8,  7,  4, 15, 14,  3, 11,  5,  2, 12,
      },{
    	 7, 13, 14,  3,  0,  6,  9, 10,  1,  2,  8,  5, 11, 12,  4, 15,
    	13,  8, 11,  5,  6, 15,  0,  3,  4,  7,  2, 12,  1, 10, 14,  9,
    	10,  6,  9,  0, 12, 11,  7, 13, 15,  1,  3, 14,  5,  2,  8,  4,
    	 3, 15,  0,  6, 10,  1, 13,  8,  9,  4,  5, 11, 12,  7,  2, 14,
      },{
    	 2, 12,  4,  1,  7, 10, 11,  6,  8,  5,  3, 15, 13,  0, 14,  9,
    	14, 11,  2, 12,  4,  7, 13,  1,  5,  0, 15, 10,  3,  9,  8,  6,
    	 4,  2,  1, 11, 10, 13,  7,  8, 15,  9, 12,  5,  6,  3,  0, 14,
    	11,  8, 12,  7,  1, 14,  2, 13,  6, 15,  0,  9, 10,  4,  5,  3,
      },{
    	12,  1, 10, 15,  9,  2,  6,  8,  0, 13,  3,  4, 14,  7,  5, 11,
    	10, 15,  4,  2,  7, 12,  9,  5,  6,  1, 13, 14,  0, 11,  3,  8,
    	 9, 14, 15,  5,  2,  8, 12,  3,  7,  0,  4, 10,  1, 13, 11,  6,
    	 4,  3,  2, 12,  9,  5, 15, 10, 11, 14,  1,  7,  6,  0,  8, 13,
      },{
    	 4, 11,  2, 14, 15,  0,  8, 13,  3, 12,  9,  7,  5, 10,  6,  1,
    	13,  0, 11,  7,  4,  9,  1, 10, 14,  3,  5, 12,  2, 15,  8,  6,
    	 1,  4, 11, 13, 12,  3,  7, 14, 10, 15,  6,  8,  0,  5,  9,  2,
    	 6, 11, 13,  8,  1,  4, 10,  7,  9,  5,  0, 15, 14,  2,  3, 12,
      },{
    	13,  2,  8,  4,  6, 15, 11,  1, 10,  9,  3, 14,  5,  0, 12,  7,
    	 1, 15, 13,  8, 10,  3,  7,  4, 12,  5,  6, 11,  0, 14,  9,  2,
    	 7, 11,  4,  1,  9, 12, 14,  2,  0,  6, 10, 13, 15,  3,  5,  8,
    	 2,  1, 14,  7,  4, 10,  8, 13, 15, 12,  9,  0,  3,  5,  6, 11
      }
    };
    
    /* Sbox Permutation */
    
    char SP[] = {	
    
    	16,  7, 20, 21, 29, 12, 28, 17,  1, 15, 23, 26,  5, 18, 31, 10,
    	 2,  8, 24, 14, 32, 27,  3,  9, 19, 13, 30,  6, 22, 11,  4, 25,
    };