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41 results

aes-internal.h

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    • Niels Möller's avatar
      4fd20960
      * New name mangling, to reduce the risk of link collisions. All · 4fd20960
      Niels Möller authored
      functions (except memxor) now use a nettle_ or _nettle prefix when
      seen by the linker. For most functions, the header file that declares
      a function also use #define to provide a shorter more readable name
      without the prefix.
      
      Rev: src/nettle/aes-internal.h:1.9
      Rev: src/nettle/aes.h:1.6
      Rev: src/nettle/arcfour.h:1.4
      Rev: src/nettle/base16.h:1.2
      Rev: src/nettle/base64.h:1.12
      Rev: src/nettle/blowfish.h:1.8
      Rev: src/nettle/cast128.h:1.4
      Rev: src/nettle/cbc.h:1.4
      Rev: src/nettle/des.h:1.8
      Rev: src/nettle/dsa.h:1.7
      Rev: src/nettle/hmac.h:1.5
      Rev: src/nettle/knuth-lfib.h:1.2
      Rev: src/nettle/md5-compat.h:1.2
      Rev: src/nettle/md5.h:1.6
      Rev: src/nettle/pgp.h:1.2
      Rev: src/nettle/pkcs1.h:1.2
      Rev: src/nettle/rsa-compat.h:1.3
      Rev: src/nettle/rsa.h:1.22
      Rev: src/nettle/serpent.h:1.6
      Rev: src/nettle/sexp.h:1.15
      Rev: src/nettle/sha.h:1.3
      Rev: src/nettle/twofish.h:1.5
      Rev: src/nettle/yarrow.h:1.10
      4fd20960
      History
      * New name mangling, to reduce the risk of link collisions. All
      Niels Möller authored
      functions (except memxor) now use a nettle_ or _nettle prefix when
      seen by the linker. For most functions, the header file that declares
      a function also use #define to provide a shorter more readable name
      without the prefix.
      
      Rev: src/nettle/aes-internal.h:1.9
      Rev: src/nettle/aes.h:1.6
      Rev: src/nettle/arcfour.h:1.4
      Rev: src/nettle/base16.h:1.2
      Rev: src/nettle/base64.h:1.12
      Rev: src/nettle/blowfish.h:1.8
      Rev: src/nettle/cast128.h:1.4
      Rev: src/nettle/cbc.h:1.4
      Rev: src/nettle/des.h:1.8
      Rev: src/nettle/dsa.h:1.7
      Rev: src/nettle/hmac.h:1.5
      Rev: src/nettle/knuth-lfib.h:1.2
      Rev: src/nettle/md5-compat.h:1.2
      Rev: src/nettle/md5.h:1.6
      Rev: src/nettle/pgp.h:1.2
      Rev: src/nettle/pkcs1.h:1.2
      Rev: src/nettle/rsa-compat.h:1.3
      Rev: src/nettle/rsa.h:1.22
      Rev: src/nettle/serpent.h:1.6
      Rev: src/nettle/sexp.h:1.15
      Rev: src/nettle/sha.h:1.3
      Rev: src/nettle/twofish.h:1.5
      Rev: src/nettle/yarrow.h:1.10
    int 1013 B
    NAME
    	int - integers numbers
    
    SYNTAX EXAMPLE
    	9797 /* decimal number */
    	0x20 /* hexadecimal number */
    	020  /* octal number */
    
    DESCRIPTION
    	This type stores an integer, normally it is 32 bits and use 4 bytes
    	of storage when used in a global variable.
    
    	A list of operators that applies to ints follows:
    
    	In this list a and b is used to represent an integer expression:
    
    	a + b	summation
    	a - b	subtraction
    	a * b	multiplication
    	a / b	integer division
    	a % b	modulo ( same thing as  a - ( a / b ) * b )
    	a | b	bitwise or
    	a & b	bitwise and
    	a ^ b	bitwise xor
    	! a	boolean not, returns 1 if a is zero 0 otherwise
    	~ a	bitwise complement
    	- a	negation
    	a == b	return 1 if a is equal to b, 0 otherwise
    	a != b	return 0 if a is equal to b, 1 otherwise
    	a < b	returns 1 if a is lesser than b, 0 otherwise
    	a <= b	returns 1 if a is lesser or equal to b, 0 otherwise
    	a > b	returns 1 if a is greater than b, 0 otherwise
    	a >= b	returns 1 if a is greater or equal to b, 0 otherwise
    
    KEYWORDS
    	types
    
    SEE ALSO
    	float