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builtin_functions.c
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Per Hedbor authored
It is somewhat hard to iterate over all objects from pike. Some objects do their very best to emulate false/0, and destructed objects are also somewhat hard to differentiate from 0. The easiest solution was to add a Debug.map_all_objects function.
Per Hedbor authoredIt is somewhat hard to iterate over all objects from pike. Some objects do their very best to emulate false/0, and destructed objects are also somewhat hard to differentiate from 0. The easiest solution was to add a Debug.map_all_objects function.