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Commit afd91a0b authored by Fredrik Hübinette (Hubbe)'s avatar Fredrik Hübinette (Hubbe)
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Rev: doc/internal/object/object:1.1
parent 0c2a7fc4
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NAME
object - internal representation of an object
DESCRIPTION
Pike uses a 'struct object' with all the global variables
allocated in the same block to represent the Pike type 'object'.
An object without any global variables is only the size of 4 C
pointers. (usually 16 bytes) The only important members of the
'struct object' are the ref counts and the pointer to the
program from which the object was cloned.
KEYWORDS
internals
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